![]() BUILD SDKFZ 222 ARMOURED CAR - Use against units and Bren. BUILD ASSAULTGRENADIERS and PANZERGRENADIERS or other extremely offensive anti-infantry units early game - Use against infantry (NOT PARATROOPERS!!), support with PAK or Schreck+Fausts to deal with Bren and Armoured Car.Ī/c. BUILD MORTAR HALFTRACKS - Use on Bofos at range and on Mortar Emplacement.Ī/c. BUILD SNIPERS - Use on Infantry and on Emplacements.Ī/bc. Inefficient anti-infantry infantry - They are in general poor versus infantry.Ī/b/c. POPCAP - Each emplacement costs POPCAP = They cannot be placed everywhere.Ĭ. MANPOWER BLEED - The Brits suffer heavily from MP bleed = They are not easily replaced.ī. Well if you, like I did, feel that you need tips on how to deal with the British Forces, FEAR NO MORE MY FRIENDS: Ĭurrent flaws in British Forces and how to deal with them:Ī. This is all OK and BALANCED IF cooldown and/or cost is increased. British artillery does a lot of damage, has huge range and comes early in the game. British artillery should be nerfed by either increasing the cooldown time, or increasing the cost. British Tanks in general will be nerfed in next patch, including repair ability and smoke ability.Ħ. Bren flame thrower (not regular Bren) will be nerfed in next patch.Ĥ/5. Churchill tank will be nerfed in next patch.Ģ. What needs to happen (what is happening)?ġ. British artillery does too much damage and can be fired off too early in game. British Tank ability - They use smoke and repair their tanks in few seconds.Ħ. British Tanks in general have too high armour (equivelant to Tiger Tanks), but costs less.ĥ. ![]() Extreme healt with "Brace structure ability".Ĥ. Bren flame thrower (not regular Bren) - Extreme range and damage.ģ. Churchill crocodile flame thrower - Extreme range and damage. There are a lot of unbalances in the current version of the game, most of these has to do with the following units:ġ. How do we deal with the new heavy tanks, and especially the new near immortal emplacements? Please share any tips and tricks as how to overcome the new (for now OP) British Forces, playing as Wehrmacht. Check the stats, they are overpowered and it's a part of Relics business strategy. Now it's 2/10 with Axis and 8/10 with Allies, provided I have someone playing as brits on my team.Īnd to any of you argueing that the Brits are not overpowered: If you're not winning at least 50% of the games playing as Brits, it's probably because you're doing something wrong. īefore the new expansion release my win rate was 7/10 with any fraction. ![]() That and the fact that their stats are extreme AND the fact that a patch with nerfs has already been released. How messed up is it that you have to be forced to buy the expansion IOT have a fun game?Īlso, that's how I know they are OP. I ended up buying the expansion just to have some idea about how to beat the British Forces. Relic has done it again, simple as that, they broken the game. But it's also because the Brits are OVERPOWERED. Is it because people want to try the new Brits? Probably. Tell me, how come the search rate is 95% Allies to 5% Axis. You must be a really cool psychic since you managed to pick apart an example of a game that you haven't seen or read anyting about aside from a few lines about Panzergrenadiers versus Churchill crocodile flame thrower. We get it, you think we are noobs and that we need to "L2P". We grew tired of people telling us how to deal with British forces based on a single example. (Scroll down if you'd just like a quick How To on dealing with the British Forces.)
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